TalanSoft Toolkits  201707
 All Classes Namespaces Functions Variables Typedefs Enumerations Enumerator Groups Pages
sRect< T > Member List

This is the complete list of members for sRect< T >, including all inherited members.

_11()sVec4< T >
_11() const sVec4< T >
_12()sVec4< T >
_12() const sVec4< T >
_21()sVec4< T >
_21() const sVec4< T >
_22()sVec4< T >
_22() const sVec4< T >
A()sVec4< T >
A() const sVec4< T >
Add(const sVec2< T > &aTL, const sVec2< T > &aBR)sRect< T >
Add(const sRect< T > &aRight)sRect< T >
Aqua()sVec4< T >static
B()sVec4< T >
B() const sVec4< T >
Black()sVec4< T >static
Blue()sVec4< T >static
Bottom()sVec4< T >
Bottom() const sVec4< T >
C()sVec4< T >
C() const sVec4< T >
ClipRect(const sRect< T > &aRect) const sRect< T >
ComputeFrameCenter(T Left, T Right, T Top, T Bottom) const sRect< T >
ComputeFrameCenter(const sVec4< T > &aFrameBorder) const sRect< T >
D()sVec4< T >
D() const sVec4< T >
Epsilon()sVec4< T >static
ew()sVec4< T >
ew() const sVec4< T >
ex()sVec4< T >
ex() const sVec4< T >
ey()sVec4< T >
ey() const sVec4< T >
ez()sVec4< T >
ez() const sVec4< T >
FitInto(const sRect< T > &aDestRect, const tBool abCenter=ni::eTrue) const sRect< T >
GetBottom() const sRect< T >
GetBottomLeft() const sRect< T >
GetBottomRight() const sRect< T >
GetCenter() const sRect< T >
GetCorner(eRectCorners aCorner) const sRect< T >
GetDist() const sVec4< T >
GetFrameBorder(const sRect< T > &aFrame) const sRect< T >
GetFrameBottomBorder(const sRect< T > &aFrame) const sRect< T >
GetFrameLeftBorder(const sRect< T > &aFrame) const sRect< T >
GetFrameRightBorder(const sRect< T > &aFrame) const sRect< T >
GetFrameTopBorder(const sRect< T > &aFrame) const sRect< T >
GetHeight() const sRect< T >
GetLeft() const sRect< T >
GetNormal() const sVec4< T >
GetPosition() const sVec4< T >
GetRadius() const sVec4< T >
GetRight() const sRect< T >
GetSize() const sRect< T >
GetTop() const sRect< T >
GetTopLeft() const sRect< T >
GetTopRight() const sRect< T >
GetWidth() const sRect< T >
Gray()sVec4< T >static
Green()sVec4< T >static
Inflate(const sVec2< T > &aV)sRect< T >
Intersect(const sVec2< T > &aPoint) const sRect< T >
IntersectRect(const sRect< T > &aRect) const sRect< T >
IsNull() const sRect< T >
Left()sVec4< T >
Left() const sVec4< T >
Move(const sVec2< T > &aMoveOffset)sRect< T >
MoveTo(const sVec2< T > &aPos, eRectCorners aCorner=eRectCorners_TopLeft)sRect< T >
Normalize()sRect< T >
Null()sRect< T >static
One()sVec4< T >static
operator!=(const sVec4< T > &aR) const sVec4< T >
operator*(const sVec4< T > &v) const sVec4< T >
operator*(T s) const sVec4< T >
operator*=(const sVec4< T > &v)sVec4< T >
operator*=(T s)sVec4< T >
operator+(const sVec2< T > &v) const sRect< T >
ni::sVec4::operator+() const sVec4< T >
ni::sVec4::operator+(const sVec4< T > &v) const sVec4< T >
ni::sVec4::operator+(T s) const sVec4< T >
operator+=(const sVec2< T > &v)sRect< T >
ni::sVec4::operator+=(const sVec4< T > &v)sVec4< T >
ni::sVec4::operator+=(T s)sVec4< T >
operator-(const sVec2< T > &v) const sRect< T >
ni::sVec4::operator-() const sVec4< T >
ni::sVec4::operator-(const sVec4< T > &v) const sVec4< T >
ni::sVec4::operator-(T s) const sVec4< T >
operator-=(const sVec2< T > &v)sRect< T >
ni::sVec4::operator-=(const sVec4< T > &v)sVec4< T >
ni::sVec4::operator-=(T s)sVec4< T >
operator/(const sVec4< T > &v) const sVec4< T >
operator/(T s) const sVec4< T >
operator/=(const sVec4< T > &v)sVec4< T >
operator/=(T s)sVec4< T >
operator<(const sVec4< T > &aR) const sVec4< T >
operator<=(const sVec4< T > &aR) const sVec4< T >
operator=(const sVec2< T > &v)sRect< T >
operator==(const sVec4< T > &aR) const sVec4< T >
operator>(const sVec4< T > &aR) const sVec4< T >
operator>=(const sVec4< T > &aR) const sVec4< T >
operator[](int idx)sVec4< T >
operator[](int idx) const sVec4< T >
operator[](const cchar *idx) const sVec4< T >
OpWAxis()sVec4< T >static
OpXAxis()sVec4< T >static
OpYAxis()sVec4< T >static
OpZAxis()sVec4< T >static
Orange()sVec4< T >static
Pink()sVec4< T >static
ptr()sVec4< T >
ptr() const sVec4< T >
QuatIdentity()sVec4< T >static
Red()sVec4< T >static
Right()sVec4< T >
Right() const sVec4< T >
Set(T aLeft, T aTop, T aWidth=0, T aHeight=0)sRect< T >
Set(const sVec2< T > &aTopLeft, T aWidth, T aHeight)sRect< T >
ni::sVec4::Set(const T *apV)sVec4< T >
SetBottom(T aV)sRect< T >
SetBottomLeft(const sVec2< T > &v)sRect< T >
SetBottomRight(const sVec2< T > &v)sRect< T >
SetCenter(const sVec2< T > &avPos)sRect< T >
SetCorner(eRectCorners aCorner, const sVec2< T > &aCornerPos)sRect< T >
SetCorners(const sVec2< T > &aTopLeft, const sVec2< T > &aBottomRight)sRect< T >
SetDist(T v)sVec4< T >
SetHeight(T aHeight)sRect< T >
SetLeft(T aV)sRect< T >
SetNormal(const sVec3< T > &v)sVec4< T >
SetPosition(const sVec3< T > &v)sVec4< T >
SetRadius(T v)sVec4< T >
SetRight(T aV)sRect< T >
SetSize(T aWidth, T aHeight)sRect< T >
SetSize(const sVec2< T > &aSize)sRect< T >
SetTop(T aV)sRect< T >
SetTopLeft(const sVec2< T > &v)sRect< T >
SetTopRight(const sVec2< T > &v)sRect< T >
SetWidth(T aWidth)sRect< T >
size() const sVec4< T >
sRect()sRect< T >
sRect(const sVec4< T > &avVec)sRect< T >
sRect(T aLeft, T aTop, T aWidth=0, T aHeight=0)sRect< T >explicit
sRect(const sVec2< T > &aTopLeft, const sVec2< T > &aBottomRight)sRect< T >explicit
sRect(const sVec2< T > &aTopLeft, T aWidth=0, T aHeight=0)sRect< T >explicit
ToFloat() const sRect< T >
ToInt() const sRect< T >
Top()sVec4< T >
Top() const sVec4< T >
wsVec4< T >
WAxis()sVec4< T >static
White()sVec4< T >static
xsVec4< T >
x1()sVec4< T >
x1() const sVec4< T >
x2()sVec4< T >
x2() const sVec4< T >
XAxis()sVec4< T >static
ysVec4< T >
y1()sVec4< T >
y1() const sVec4< T >
y2()sVec4< T >
y2() const sVec4< T >
YAxis()sVec4< T >static
Yellow()sVec4< T >static
zsVec4< T >
ZAxis()sVec4< T >static
Zero()sVec4< T >static