Public Member Functions | |
| virtual void | SetMatrixPalette (const tMatrixfCVec *apPalette)=0 |
| Matrix palette to use to apply the skinning to the geometry. {Property}. More... | |
| virtual const tMatrixfCVec * | GetMatrixPalette () const =0 |
| Get the current matrix palette. {Property}. More... | |
| virtual void | SetNormalize (tBool abNormalize)=0 |
| Set whether normals should be re-normalized after skinning. {Property}. More... | |
| virtual tBool | GetNormalize () const =0 |
| Get whether normals should be re-normalized after skinning. {Property}. More... | |
Public Member Functions inherited from iGeometryModifier | |
| virtual tBool | SetGeometry (iGeometry *pGeometry)=0 |
| Set the geometry to modify. More... | |
| virtual iGeometry * | GetGeometry () const =0 |
| Get the constant geometry that this modifier modifies. {Property}. More... | |
| virtual iGeometry * | GetModifiedGeometry () const =0 |
| Return the modified geometry. More... | |
| virtual tBool | Update ()=0 |
| Update the modified geometry. More... | |
Public Member Functions inherited from iUnknown | |
| virtual tBool | IsOK () const =0 |
| Check if the object is valid. More... | |
| virtual tI32 | AddRef ()=0 |
| Signal that one more reference of the object has been created. More... | |
| virtual tI32 | Release ()=0 |
| Release a reference of the object. More... | |
| virtual void | DeleteThis ()=0 |
| Bypass any reference counting and delete this object. More... | |
| virtual void | Invalidate ()=0 |
| Invalidate the object. More... | |
| virtual iUnknown * | QueryInterface (const tUUID &aIID)=0 |
| Query an interface. More... | |
| virtual void | ListInterfaces (iMutableCollection *apLst, tU32 anFlags) const =0 |
| Fill a UUID list containing the UUIDs of the implemented interfaces. More... | |
| virtual tI32 | SetNumRefs (tI32 anNumRefs)=0 |
| Set the reference counter directly. More... | |
| virtual tI32 | GetNumRefs () const =0 |
| Get the number of references to this object. More... | |
|
pure virtual |
Matrix palette to use to apply the skinning to the geometry. {Property}.
|
pure virtual |
Get the current matrix palette. {Property}.
Set whether normals should be re-normalized after skinning. {Property}.
|
pure virtual |
Get whether normals should be re-normalized after skinning. {Property}.
1.8.7