This is the complete list of members for iDynamicsBody, including all inherited members.
| Activate()=0 | iDynamicsBody | pure virtual |
| AddForce(const sVec3f &avForce)=0 | iDynamicsBody | pure virtual |
| AddForceAtPosition(const sVec3f &avForce, const sVec3f &avPos)=0 | iDynamicsBody | pure virtual |
| AddImpulse(const sVec3f &avImpulse)=0 | iDynamicsBody | pure virtual |
| AddImpulseAtPosition(const sVec3f &avImpulse, const sVec3f &avPos)=0 | iDynamicsBody | pure virtual |
| AddJoint(iDynamicsJoint *apJoint)=0 | iDynamicsBody | pure virtual |
| AddRef()=0 | iUnknown | pure virtual |
| AddTorque(const sVec3f &avTorque)=0 | iDynamicsBody | pure virtual |
| ClearForces()=0 | iDynamicsBody | pure virtual |
| DeleteThis()=0 | iUnknown | pure virtual |
| GetAngularDamping() const =0 | iDynamicsBody | pure virtual |
| GetAngularVelocity() const =0 | iDynamicsBody | pure virtual |
| GetAutoDisable() const =0 | iDynamicsBody | pure virtual |
| GetAutoDisableAngularThreshold() const =0 | iDynamicsBody | pure virtual |
| GetAutoDisableLinearThreshold() const =0 | iDynamicsBody | pure virtual |
| GetAutoDisableNumSteps() const =0 | iDynamicsBody | pure virtual |
| GetClass() const =0 | iCollideObject | pure virtual |
| GetElasticity() const =0 | iDynamicsBody | pure virtual |
| GetEnabled() const =0 | iCollideObject | pure virtual |
| GetFriction() const =0 | iDynamicsBody | pure virtual |
| GetGravity() const =0 | iDynamicsBody | pure virtual |
| GetIsActive() const =0 | iDynamicsBody | pure virtual |
| GetKinematic() const =0 | iCollideObject | pure virtual |
| GetLinearDamping() const =0 | iDynamicsBody | pure virtual |
| GetLinearVelocity() const =0 | iDynamicsBody | pure virtual |
| GetMass() const =0 | iDynamicsBody | pure virtual |
| GetMatrix() const =0 | iCollideObject | pure virtual |
| GetMax() const =0 | iCollideObject | pure virtual |
| GetMaxAngularSpeed() const =0 | iDynamicsBody | pure virtual |
| GetMaxLinearSpeed() const =0 | iDynamicsBody | pure virtual |
| GetMin() const =0 | iCollideObject | pure virtual |
| GetName() const =0 | iCollideObject | pure virtual |
| GetNumRefs() const =0 | iUnknown | pure virtual |
| GetNumUserdata() const =0 | iCollideObject | pure virtual |
| GetPosition() const =0 | iCollideObject | pure virtual |
| GetRadius() const =0 | iCollideObject | pure virtual |
| GetShape() const =0 | iCollideObject | pure virtual |
| GetSize() const =0 | iCollideObject | pure virtual |
| GetUserdata(iHString *ahspID) const =0 | iCollideObject | pure virtual |
| GetUserdataFromIndex(tU32 anIndex) const =0 | iCollideObject | pure virtual |
| GetUserdataName(tU32 anIndex) const =0 | iCollideObject | pure virtual |
| GetVelocityAt(const sVec3f &avVel) const =0 | iDynamicsBody | pure virtual |
| Invalidate()=0 | iUnknown | pure virtual |
| IsOK() const =0 | iUnknown | pure virtual |
| ListInterfaces(iMutableCollection *apLst, tU32 anFlags) const =0 | iUnknown | pure virtual |
| QueryInterface(const tUUID &aIID)=0 | iUnknown | pure virtual |
| Release()=0 | iUnknown | pure virtual |
| RemoveJoint(iDynamicsJoint *apJoint)=0 | iDynamicsBody | pure virtual |
| SetAngularDamping(tF32 afDamping)=0 | iDynamicsBody | pure virtual |
| SetAngularVelocity(const sVec3f &avVel)=0 | iDynamicsBody | pure virtual |
| SetAutoDisable(tBool abEnabled)=0 | iDynamicsBody | pure virtual |
| SetAutoDisableAngularThreshold(tF32 afThresold)=0 | iDynamicsBody | pure virtual |
| SetAutoDisableLinearThreshold(tF32 afThresold)=0 | iDynamicsBody | pure virtual |
| SetAutoDisableNumSteps(tU32 anNum)=0 | iDynamicsBody | pure virtual |
| SetClass(iHString *ahspClass)=0 | iCollideObject | pure virtual |
| SetElasticity(tF32 afElasticity)=0 | iDynamicsBody | pure virtual |
| SetEnabled(tBool abEnabled)=0 | iCollideObject | pure virtual |
| SetFriction(tF32 afFriction)=0 | iDynamicsBody | pure virtual |
| SetGravity(tBool abEnabled)=0 | iDynamicsBody | pure virtual |
| SetKinematic(tBool abEnabled)=0 | iCollideObject | pure virtual |
| SetLinearDamping(tF32 afDamping)=0 | iDynamicsBody | pure virtual |
| SetLinearVelocity(const sVec3f &avVel)=0 | iDynamicsBody | pure virtual |
| SetMass(tF32 afMass)=0 | iDynamicsBody | pure virtual |
| SetMatrix(const sMatrixf &aMatrix)=0 | iCollideObject | pure virtual |
| SetMaxAngularSpeed(tF32 afDamping)=0 | iDynamicsBody | pure virtual |
| SetMaxLinearSpeed(tF32 afSpeed)=0 | iDynamicsBody | pure virtual |
| SetName(iHString *ahspName)=0 | iCollideObject | pure virtual |
| SetNumRefs(tI32 anNumRefs)=0 | iUnknown | pure virtual |
| SetPosition(const sVec3f &avPos)=0 | iCollideObject | pure virtual |
| SetUserdata(iHString *ahspID, iUnknown *apUserdata)=0 | iCollideObject | pure virtual |
1.8.7