This is the complete list of members for iDynamicsScene, including all inherited members.
| AddRef()=0 | iUnknown | pure virtual |
| CreateBody(iCollideShape *apShape, tDynamicsBodyFlags aFlags)=0 | iDynamicsScene | pure virtual |
| CreateJointBall(sVec3f avAnchor, iDynamicsBody *apParentBody, iDynamicsBody *apChildBody, tBool abCollide)=0 | iDynamicsScene | pure virtual |
| CreateJointEx(iDataTable *apParams)=0 | iDynamicsScene | pure virtual |
| CreateJointHinge(sVec3f avAnchor, sVec3f avAxis, iDynamicsBody *apParentBody, iDynamicsBody *apChildBody, tBool abCollide)=0 | iDynamicsScene | pure virtual |
| CreateJointSlider(sVec3f avPivot, sVec3f avAxis, iDynamicsBody *apParentBody, iDynamicsBody *apChildBody, tBool abCollide)=0 | iDynamicsScene | pure virtual |
| CreateMaterial(iHString *ahspName)=0 | iDynamicsScene | pure virtual |
| CreateObject(iCollideShape *apShape)=0 | iCollideScene | pure virtual |
| CreateVehicle(iDataTable *apDT)=0 | iDynamicsScene | pure virtual |
| DebugDraw(iCanvas *apCanvas)=0 | iCollideScene | pure virtual |
| DeleteThis()=0 | iUnknown | pure virtual |
| GetCollide() const =0 | iCollideScene | pure virtual |
| GetDebugDrawFlags() const =0 | iCollideScene | pure virtual |
| GetGravity() const =0 | iDynamicsScene | pure virtual |
| GetMaterialFromName(iHString *ahspName) const =0 | iDynamicsScene | pure virtual |
| GetNumObjects() const =0 | iCollideScene | pure virtual |
| GetNumRefs() const =0 | iUnknown | pure virtual |
| GetObject(tU32 anIndex) const =0 | iCollideScene | pure virtual |
| GetWorldSize() const =0 | iDynamicsScene | pure virtual |
| Invalidate()=0 | iUnknown | pure virtual |
| IsOK() const =0 | iUnknown | pure virtual |
| ListInterfaces(iMutableCollection *apLst, tU32 anFlags) const =0 | iUnknown | pure virtual |
| QueryInterface(const tUUID &aIID)=0 | iUnknown | pure virtual |
| Release()=0 | iUnknown | pure virtual |
| SetDebugDrawFlags(tPhysicsDebugDrawFlags aFlags)=0 | iCollideScene | pure virtual |
| SetGravity(tF32 afGravity)=0 | iDynamicsScene | pure virtual |
| SetNumRefs(tI32 anNumRefs)=0 | iUnknown | pure virtual |
| SetWorldSize(const sVec3f &avSize)=0 | iDynamicsScene | pure virtual |
| Simulate(tF32 afTimeStep, iCollideResponseTable *apRespTable)=0 | iDynamicsScene | pure virtual |
| UpdateBroadphase()=0 | iCollideScene | pure virtual |
1.8.7