Painter object interface.
Public Member Functions | |
| virtual tPainterObjectFlags | GetPainterObjectFlags () const =0 |
| Get the painter object's flags. {Property}. More... | |
| virtual ni::sVec3f | PainterObjectCenter () const =0 |
| Get the painter object's center. More... | |
| virtual ni::tBool | PainterObjectAddToBoundingVolume (ni::iBoundingVolume *apBV, ePainterRenderMode aRenderMode) const =0 |
| Add the object to the specified bounding volume. More... | |
| virtual ni::tBool | PainterObjectCull (ni::iFrustum *apFrustum) const =0 |
| Check whether the object should be culled early. More... | |
| virtual ni::tU32 | PainterObjectRender (iPainterRenderContext *apRC, ePainterChannel aChannel, ePainterRenderMode aMode, iPainterDrawSet *apDrawSet)=0 |
| Render the object. More... | |
Public Member Functions inherited from iUnknown | |
| virtual tBool | IsOK () const =0 |
| Check if the object is valid. More... | |
| virtual tI32 | AddRef ()=0 |
| Signal that one more reference of the object has been created. More... | |
| virtual tI32 | Release ()=0 |
| Release a reference of the object. More... | |
| virtual void | DeleteThis ()=0 |
| Bypass any reference counting and delete this object. More... | |
| virtual void | Invalidate ()=0 |
| Invalidate the object. More... | |
| virtual iUnknown * | QueryInterface (const tUUID &aIID)=0 |
| Query an interface. More... | |
| virtual void | ListInterfaces (iMutableCollection *apLst, tU32 anFlags) const =0 |
| Fill a UUID list containing the UUIDs of the implemented interfaces. More... | |
| virtual tI32 | SetNumRefs (tI32 anNumRefs)=0 |
| Set the reference counter directly. More... | |
| virtual tI32 | GetNumRefs () const =0 |
| Get the number of references to this object. More... | |
|
pure virtual |
Get the painter object's flags. {Property}.
|
pure virtual |
Get the painter object's center.
|
pure virtual |
Add the object to the specified bounding volume.
|
pure virtual |
Check whether the object should be culled early.
| apFrustum | is the frustum against which the objects should be culled. If NULL the object should consider itself visible unless it is disabled. |
|
pure virtual |
Render the object.
1.8.7