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| virtual iGraphics * | GetGraphics () const =0 |
| | Get the parent graphics interface. {Property}. More...
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| virtual tU32 | AddShader (eShaderUnit aUnit, iHString *ahspName)=0 |
| | Add a new shader to the cache. More...
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| virtual tBool | RemoveShader (tU32 anIndex)=0 |
| | Remove the Shader at the specified index. More...
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| virtual tBool | ClearShaderCache (tBool abDeleteObjectFiles)=0 |
| | Clear the shader cache. More...
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| virtual tU32 | GetSyncCounter () const =0 |
| | Get the cache sync counter. {Property}. More...
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| virtual tU32 | GetNumShaders () const =0 |
| | Get the number of shader. {Property}. More...
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| virtual eShaderUnit | GetShaderUnit (tU32 anIndex) const =0 |
| | Get the unit of the shader at the specified index. {Property}. More...
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| virtual iHString * | GetShaderName (tU32 anIndex) const =0 |
| | Get the name of the shader at the given index. {Property}. More...
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| virtual tU32 | GetShaderIndex (iHString *ahspName) const =0 |
| | Get a shader from the given name. {Property}. More...
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| virtual iHString * | GetShaderProfile (tU32 anIndex) const =0 |
| | Get the profile used by the shader at the given index. {Property}. More...
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| virtual iPainterShader * | GetShaderFromIndex (tU32 anProgram, const tUUID &aCacheFlags)=0 |
| | Get a shader. More...
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| virtual iPainterShader * | GetShaderFromName (iHString *ahspName, const tUUID &aCacheFlags)=0 |
| | Get a shader. More...
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| virtual iPainterShader * | GetShaderFromNameEx (eShaderUnit aUnit, iHString *ahspName, const tUUID &anCacheFlags)=0 |
| | Get a shader. More...
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| virtual tUUID | ComputeShaderCacheFlags (tPainterShaderFlags anUser, tFVF aFVF, iMaterial *apMat, iPainterLight *apLight=NULL, iMaterial *apPresetMaterial=NULL)=0 |
| | Compute the shader cache flags. More...
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| virtual tBool | SetSink (iPainterShaderCacheSink *apSink)=0 |
| | Get the shader cache sink list. {Property}. More...
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| virtual iPainterShaderCacheSink * | GetSink () const =0 |
| | Get the shader cache sink. {Property}. More...
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| virtual void | PushSink ()=0 |
| | Push sink. More...
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| virtual void | PopSink ()=0 |
| | Pop sink. More...
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| virtual void | SetShaderCompiler (iPainterShaderCompilerSink *apCompiler)=0 |
| | Set the shader compiler to invoke when a shader can't be found in the cache. {Property}. More...
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virtual
iPainterShaderCompilerSink * | GetShaderCompiler () const =0 |
| | Get whether to auto-compile a shader if it can't be found compiled as a resource. {Property}. More...
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| virtual void | SetCacheDirectory (const achar *aaszDir)=0 |
| | Set the directory where compiled shaders are cached. {Property}. More...
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| virtual const achar * | GetCacheDirectory () const =0 |
| | Get the directory where compiled shaders are cached. {Property}. More...
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| virtual tU32 | GetShaderNumCached (tU32 anShaderIndex) const =0 |
| | Get the number of shader cached for the specified shader. {Property}. More...
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| virtual iPainterShader * | GetShaderCached (tU32 anShaderIndex, tU32 anCacheIndex) const =0 |
| | Get a cached iPainterShader for the specified shader. More...
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| virtual tUUID | GetShaderCachedFlags (tU32 anShaderIndex, tU32 anCacheIndex) const =0 |
| | Get the cache flags for the specified shader. More...
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| virtual Ptr< iShader > | PreloadShaderObjectFile (const achar *aCacheFileName)=0 |
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| virtual tBool | IsOK () const =0 |
| | Check if the object is valid. More...
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| virtual tI32 | AddRef ()=0 |
| | Signal that one more reference of the object has been created. More...
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| virtual tI32 | Release ()=0 |
| | Release a reference of the object. More...
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| virtual void | DeleteThis ()=0 |
| | Bypass any reference counting and delete this object. More...
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| virtual void | Invalidate ()=0 |
| | Invalidate the object. More...
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| virtual iUnknown * | QueryInterface (const tUUID &aIID)=0 |
| | Query an interface. More...
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| virtual void | ListInterfaces (iMutableCollection *apLst, tU32 anFlags) const =0 |
| | Fill a UUID list containing the UUIDs of the implemented interfaces. More...
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| virtual tI32 | SetNumRefs (tI32 anNumRefs)=0 |
| | Set the reference counter directly. More...
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| virtual tI32 | GetNumRefs () const =0 |
| | Get the number of references to this object. More...
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