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iSerializable Struct Referenceabstract
Inheritance diagram for iSerializable:
iUnknown iScene iSceneAnimation iSceneAnimationKeys iSceneBone iSceneEntity iSceneFace iSceneMaterial iSceneMesh iSceneNode iSceneNote iScenePatch iSceneTexture iShaderConstants

Detailed Description

iSerializable interface.

Public Member Functions

virtual const acharGetSerializeObjectTypeID () const =0
 Get the object type ID. More...
 
virtual tSize Serialize (iFile *apFile, eSerializeMode aMode)=0
 Serialize the object. More...
 
- Public Member Functions inherited from iUnknown
virtual tBool IsOK () const =0
 Check if the object is valid. More...
 
virtual tI32 AddRef ()=0
 Signal that one more reference of the object has been created. More...
 
virtual tI32 Release ()=0
 Release a reference of the object. More...
 
virtual void DeleteThis ()=0
 Bypass any reference counting and delete this object. More...
 
virtual void Invalidate ()=0
 Invalidate the object. More...
 
virtual iUnknownQueryInterface (const tUUID &aIID)=0
 Query an interface. More...
 
virtual void ListInterfaces (iMutableCollection *apLst, tU32 anFlags) const =0
 Fill a UUID list containing the UUIDs of the implemented interfaces. More...
 
virtual tI32 SetNumRefs (tI32 anNumRefs)=0
 Set the reference counter directly. More...
 
virtual tI32 GetNumRefs () const =0
 Get the number of references to this object. More...
 

Member Function Documentation

virtual const achar* GetSerializeObjectTypeID ( ) const
pure virtual

Get the object type ID.

Returns
NULL if there is no object type.
virtual tSize Serialize ( iFile apFile,
eSerializeMode  aMode 
)
pure virtual

Serialize the object.

Parameters
apFileis the file interface where the object must be serialized.
aMode
Returns
The number of bytes serialized, eInvalidHandle on error.