Vlk level interface.
Public Member Functions | |
| virtual const ni::achar * | GetName () const =0 |
| Get the level name. {Property}. More... | |
| virtual const ni::iDataTable * | GetDataTable () const =0 |
| Get the original level data table. {Property}. More... | |
| virtual iVlkEntity * | GetRoot () const =0 |
| Get the root entity. {Property}. More... | |
| virtual ni::tBool | Load (vlk::iVlk *apVlk)=0 |
| Load the level. More... | |
| virtual iVlkEntity * | LoadEx (vlk::iVlk *apVlk, const ni::achar *aaszName, const ni::achar *aaszClassName)=0 |
| Load the level as an independant entity. More... | |
| virtual void | Unload ()=0 |
| Unload the level. More... | |
| virtual ni::tBool | GetIsLoaded () const =0 |
| Check if the level is already loaded. {Property}. More... | |
| virtual ni::tBool | Reset ()=0 |
| Reset the level. More... | |
| virtual ni::tBool | PrepareDataTable (vlk::iVlk *apVlk)=0 |
| Prepare the level data table. More... | |
Public Member Functions inherited from iUnknown | |
| virtual tBool | IsOK () const =0 |
| Check if the object is valid. More... | |
| virtual tI32 | AddRef ()=0 |
| Signal that one more reference of the object has been created. More... | |
| virtual tI32 | Release ()=0 |
| Release a reference of the object. More... | |
| virtual void | DeleteThis ()=0 |
| Bypass any reference counting and delete this object. More... | |
| virtual void | Invalidate ()=0 |
| Invalidate the object. More... | |
| virtual iUnknown * | QueryInterface (const tUUID &aIID)=0 |
| Query an interface. More... | |
| virtual void | ListInterfaces (iMutableCollection *apLst, tU32 anFlags) const =0 |
| Fill a UUID list containing the UUIDs of the implemented interfaces. More... | |
| virtual tI32 | SetNumRefs (tI32 anNumRefs)=0 |
| Set the reference counter directly. More... | |
| virtual tI32 | GetNumRefs () const =0 |
| Get the number of references to this object. More... | |
|
pure virtual |
Get the level name. {Property}.
|
pure virtual |
Get the original level data table. {Property}.
|
pure virtual |
Get the root entity. {Property}.
Load the level.
|
pure virtual |
Load the level as an independant entity.
| apVlk | |
| aaszName | specifies the name to be used for the new level entity. |
| aaszClassName | specifies the classname to be used for the new level entity, usually 'layer_level' for levels embedded in another level. |
|
pure virtual |
Unload the level.
|
pure virtual |
Check if the level is already loaded. {Property}.
|
pure virtual |
Reset the level.
1.8.7