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iD3D9LostDeviceSink Struct Referenceabstract
Inheritance diagram for iD3D9LostDeviceSink:
iUnknown

Detailed Description

D3D9 Lost device sink.

Public Member Functions

virtual void OnD3D9LostDeviceSink_LostDevice (IDirect3DDevice9 *apDevice)=0
 Called when a device is lost. {NoAutomation}. More...
 
virtual void OnD3D9LostDeviceSink_ResetDevice (IDirect3DDevice9 *apDevice)=0
 Called when a device is reset. {NoAutomation}. More...
 
- Public Member Functions inherited from iUnknown
virtual tBool IsOK () const =0
 Check if the object is valid. More...
 
virtual tI32 AddRef ()=0
 Signal that one more reference of the object has been created. More...
 
virtual tI32 Release ()=0
 Release a reference of the object. More...
 
virtual void DeleteThis ()=0
 Bypass any reference counting and delete this object. More...
 
virtual void Invalidate ()=0
 Invalidate the object. More...
 
virtual iUnknownQueryInterface (const tUUID &aIID)=0
 Query an interface. More...
 
virtual void ListInterfaces (iMutableCollection *apLst, tU32 anFlags) const =0
 Fill a UUID list containing the UUIDs of the implemented interfaces. More...
 
virtual tI32 SetNumRefs (tI32 anNumRefs)=0
 Set the reference counter directly. More...
 
virtual tI32 GetNumRefs () const =0
 Get the number of references to this object. More...