Public Member Functions | |
| virtual tU32 | GetGLHandle () const =0 |
| Get the OpenGL handle. {Property}. More... | |
| virtual tU32 | GetGLFBOHandle () const =0 |
| Get the OpenGL FBO handle. {Property}. More... | |
Public Member Functions inherited from iTexture | |
| virtual eBitmapType | GetType () const =0 |
| Get the texture type. {Property}. More... | |
| virtual tU32 | GetWidth () const =0 |
| Get the texture width. {Property}. More... | |
| virtual tU32 | GetHeight () const =0 |
| Get the texture height. {Property}. More... | |
| virtual tU32 | GetDepth () const =0 |
| Get the texture depth. {Property}. More... | |
| virtual iPixelFormat * | GetPixelFormat () const =0 |
| Get the texture's pixel format. {Property}. More... | |
| virtual tU32 | GetNumMipMaps () const =0 |
| Get the number of mipmaps of the texture. {Property}. More... | |
| virtual tTextureFlags | GetFlags () const =0 |
| Get the texture flags. {Property}. More... | |
| virtual iTexture * | GetSubTexture (tU32 anIndex) const =0 |
| Get a sub texture. {Property}. More... | |
Public Member Functions inherited from iDeviceResource | |
| virtual iHString * | GetDeviceResourceName () const =0 |
| Get the resource's name. More... | |
| virtual tBool | HasDeviceResourceBeenReset (tBool abClearFlag)=0 |
| Check whether the device resource has just been reset. More... | |
| virtual tBool | ResetDeviceResource ()=0 |
| Reset the device resource. More... | |
| virtual iDeviceResource * | Bind (iUnknown *apDevice)=0 |
| Called when the resource is going to be used by the device. More... | |
Public Member Functions inherited from iUnknown | |
| virtual tBool | IsOK () const =0 |
| Check if the object is valid. More... | |
| virtual tI32 | AddRef ()=0 |
| Signal that one more reference of the object has been created. More... | |
| virtual tI32 | Release ()=0 |
| Release a reference of the object. More... | |
| virtual void | DeleteThis ()=0 |
| Bypass any reference counting and delete this object. More... | |
| virtual void | Invalidate ()=0 |
| Invalidate the object. More... | |
| virtual iUnknown * | QueryInterface (const tUUID &aIID)=0 |
| Query an interface. More... | |
| virtual void | ListInterfaces (iMutableCollection *apLst, tU32 anFlags) const =0 |
| Fill a UUID list containing the UUIDs of the implemented interfaces. More... | |
| virtual tI32 | SetNumRefs (tI32 anNumRefs)=0 |
| Set the reference counter directly. More... | |
| virtual tI32 | GetNumRefs () const =0 |
| Get the number of references to this object. More... | |
|
pure virtual |
Get the OpenGL handle. {Property}.
|
pure virtual |
Get the OpenGL FBO handle. {Property}.
1.8.7