Scene bone interface.
Public Member Functions | |
| virtual iSceneBone * | Clone () const =0 |
| Create a copy of the bone. More... | |
| virtual void | SetName (const achar *aaszName)=0 |
| Set the bone's name. {Property}. More... | |
| virtual const achar * | GetName () const =0 |
| Get the bone's name. {Property}. More... | |
| virtual void | SetMatrix (const sMatrixf &aMatrix)=0 |
| Set the bone's matrix. {Property}. More... | |
| virtual sMatrixf | GetMatrix () const =0 |
| Get the bone's matrix. {Property}. More... | |
| virtual tU32CVec * | GetIndices () const =0 |
| Get the bone's indices. {Property}. More... | |
| virtual tF32CVec * | GetWeights () const =0 |
| Get the bone's weights. {Property}. More... | |
Public Member Functions inherited from iSerializable | |
| virtual const achar * | GetSerializeObjectTypeID () const =0 |
| Get the object type ID. More... | |
| virtual tSize | Serialize (iFile *apFile, eSerializeMode aMode)=0 |
| Serialize the object. More... | |
Public Member Functions inherited from iUnknown | |
| virtual tBool | IsOK () const =0 |
| Check if the object is valid. More... | |
| virtual tI32 | AddRef ()=0 |
| Signal that one more reference of the object has been created. More... | |
| virtual tI32 | Release ()=0 |
| Release a reference of the object. More... | |
| virtual void | DeleteThis ()=0 |
| Bypass any reference counting and delete this object. More... | |
| virtual void | Invalidate ()=0 |
| Invalidate the object. More... | |
| virtual iUnknown * | QueryInterface (const tUUID &aIID)=0 |
| Query an interface. More... | |
| virtual void | ListInterfaces (iMutableCollection *apLst, tU32 anFlags) const =0 |
| Fill a UUID list containing the UUIDs of the implemented interfaces. More... | |
| virtual tI32 | SetNumRefs (tI32 anNumRefs)=0 |
| Set the reference counter directly. More... | |
| virtual tI32 | GetNumRefs () const =0 |
| Get the number of references to this object. More... | |
|
pure virtual |
Create a copy of the bone.
|
pure virtual |
Get the bone's name. {Property}.
|
pure virtual |
Get the bone's matrix. {Property}.
|
pure virtual |
Get the bone's indices. {Property}.
|
pure virtual |
Get the bone's weights. {Property}.
1.8.7