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| virtual iSceneMesh * | Clone () const =0 |
| | Create a copy of the mesh. More...
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| virtual void | SetName (const achar *aaszName)=0 |
| | Set the mesh's name. {Property}. More...
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| virtual const achar * | GetName () const =0 |
| | Get the mesh's name. {Property}. More...
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| virtual tVec3fCVec * | GetVertices () const =0 |
| | Get the mesh's vertices. {Property}. More...
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| virtual tVec3fCVec * | GetNormals () const =0 |
| | Get the mesh's normals. {Property}. More...
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| virtual void | SetNumTextureChannels (tU32 anNumChannels)=0 |
| | Set the number of texture coordinate channels. {Property}. More...
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| virtual tU32 | GetNumTextureChannels () const =0 |
| | Get the number of texture coordinate channels. {Property}. More...
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| virtual tVec2fCVec * | GetTexCoos (tU32 anIndex) const =0 |
| | Get the mesh's texture coordinates. {Property}. More...
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| virtual tU32CVec * | GetVertexColors () const =0 |
| | Get the mesh's vertices colors. {Property}. More...
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| virtual tSceneFaceCVec * | GetFaces () const =0 |
| | Get the mesh's faces. {Property}. More...
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| virtual tScenePatchCVec * | GetPatches () const =0 |
| | Get the mesh's patches. {Property}. More...
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| virtual tSceneMaterialCVec * | GetMaterials () const =0 |
| | Get the mesh's materials. {Property}. More...
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| virtual void | SetNumVerticesBeforeDuplication (tU32 anV)=0 |
| | Set number of vertices before duplication. {Property}. More...
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| virtual tU32 | GetNumVerticesBeforeDuplication () const =0 |
| | Get number of vertices before duplication. {Property}. More...
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| virtual tU32CVec * | GetDuplicationIndices () const =0 |
| | Get duplication indices. {Property}. More...
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| virtual void | SetMaxWeightsPerVertex (tU16 anV)=0 |
| | Set max weights per vertex. {Property}. More...
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| virtual tU16 | GetMaxWeightsPerVertex () const =0 |
| | Get max weights per vertex. {Property}. More...
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| virtual void | SetMaxWeightsPerFace (tU16 anV)=0 |
| | Set max weights per face. {Property}. More...
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| virtual tU16 | GetMaxWeightsPerFace () const =0 |
| | Get max weights per face. {Property}. More...
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| virtual tSceneBoneCVec * | GetBones () const =0 |
| | Get the mesh's bones. {Property}. More...
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| virtual tFVF | GetFVF () const =0 |
| | Get the FVF that matches this mesh's data the most closely. {Property}. More...
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| virtual void | CopyVertexToFVFStream (const cFVFStream &aStream, tU32 anDestIndex, tU32 anMeshVertIndex, const sMatrixf &amtxWorld, iBoundingVolume *apBV, tSceneMeshCopyToFVFStreamFlags aFlags)=0 |
| | Copy a vertex to the specified FVF stream. More...
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| virtual void | CopyVerticesToFVFStream (const cFVFStream &aStream, tU32 anDestIndex, tU32 anMeshFirstVertex, tU32 anMeshNumVertex, const sMatrixf &amtxWorld, iBoundingVolume *apBV, tSceneMeshCopyToFVFStreamFlags aFlags)=0 |
| | Copy all the vertices of the scene to specifeid FVF stream. More...
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| virtual tBool | CopySkinInfosToFVFStream (const cFVFStream &aStream, tU32 anDestIndex, const tU32CVec &avBoneIndices)=0 |
| | Copy the skining infos of the vertices to the specified fvf stream. More...
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| virtual tBool | TransformVertices (const sMatrixf &aMatrix)=0 |
| | Transform all the vertices by the given matrix. More...
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| virtual tBool | ReverseFaces ()=0 |
| | Reverse the faces. More...
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| virtual const achar * | GetSerializeObjectTypeID () const =0 |
| | Get the object type ID. More...
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| virtual tSize | Serialize (iFile *apFile, eSerializeMode aMode)=0 |
| | Serialize the object. More...
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| virtual tBool | IsOK () const =0 |
| | Check if the object is valid. More...
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| virtual tI32 | AddRef ()=0 |
| | Signal that one more reference of the object has been created. More...
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| virtual tI32 | Release ()=0 |
| | Release a reference of the object. More...
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| virtual void | DeleteThis ()=0 |
| | Bypass any reference counting and delete this object. More...
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| virtual void | Invalidate ()=0 |
| | Invalidate the object. More...
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| virtual iUnknown * | QueryInterface (const tUUID &aIID)=0 |
| | Query an interface. More...
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| virtual void | ListInterfaces (iMutableCollection *apLst, tU32 anFlags) const =0 |
| | Fill a UUID list containing the UUIDs of the implemented interfaces. More...
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| virtual tI32 | SetNumRefs (tI32 anNumRefs)=0 |
| | Set the reference counter directly. More...
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| virtual tI32 | GetNumRefs () const =0 |
| | Get the number of references to this object. More...
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