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iSceneTexture Struct Referenceabstract
Inheritance diagram for iSceneTexture:
iSerializable iUnknown

Detailed Description

Scene texture.

Public Member Functions

virtual iSceneTextureClone () const =0
 Create a copy of the texture. More...
 
virtual void SetTextureChannel (tU8 anIndex)=0
 Set the texture channel that is used by the texture. {Property}. More...
 
virtual tU8 GetTextureChannel () const =0
 Get the texture channel that is used by the texture. {Property}. More...
 
virtual void SetType (const achar *aaszType)=0
 Set the texture type. {Property}. More...
 
virtual const acharGetType () const =0
 Get the texture type. {Property}. More...
 
virtual void SetPath (const achar *aaszPath)=0
 Set the texture path. {Property}. More...
 
virtual const acharGetPath () const =0
 Get the texture path. {Property}. More...
 
virtual void SetColor (const sColor4f &aColor)=0
 Set the texture color. {Property}. More...
 
virtual const sColor4fGetColor () const =0
 Get the texture color. {Property}. More...
 
virtual void SetBitmap (iBitmapBase *apBitmap)=0
 Set the texture bitmap. {Property}. More...
 
virtual iBitmapBaseGetBitmap () const =0
 Get the texture bitmap. {Property}. More...
 
- Public Member Functions inherited from iSerializable
virtual const acharGetSerializeObjectTypeID () const =0
 Get the object type ID. More...
 
virtual tSize Serialize (iFile *apFile, eSerializeMode aMode)=0
 Serialize the object. More...
 
- Public Member Functions inherited from iUnknown
virtual tBool IsOK () const =0
 Check if the object is valid. More...
 
virtual tI32 AddRef ()=0
 Signal that one more reference of the object has been created. More...
 
virtual tI32 Release ()=0
 Release a reference of the object. More...
 
virtual void DeleteThis ()=0
 Bypass any reference counting and delete this object. More...
 
virtual void Invalidate ()=0
 Invalidate the object. More...
 
virtual iUnknownQueryInterface (const tUUID &aIID)=0
 Query an interface. More...
 
virtual void ListInterfaces (iMutableCollection *apLst, tU32 anFlags) const =0
 Fill a UUID list containing the UUIDs of the implemented interfaces. More...
 
virtual tI32 SetNumRefs (tI32 anNumRefs)=0
 Set the reference counter directly. More...
 
virtual tI32 GetNumRefs () const =0
 Get the number of references to this object. More...
 

Member Function Documentation

virtual iSceneTexture* Clone ( ) const
pure virtual

Create a copy of the texture.

virtual void SetTextureChannel ( tU8  anIndex)
pure virtual

Set the texture channel that is used by the texture. {Property}.

virtual tU8 GetTextureChannel ( ) const
pure virtual

Get the texture channel that is used by the texture. {Property}.

virtual void SetType ( const achar aaszType)
pure virtual

Set the texture type. {Property}.

virtual const achar* GetType ( ) const
pure virtual

Get the texture type. {Property}.

virtual void SetPath ( const achar aaszPath)
pure virtual

Set the texture path. {Property}.

virtual const achar* GetPath ( ) const
pure virtual

Get the texture path. {Property}.

virtual void SetColor ( const sColor4f aColor)
pure virtual

Set the texture color. {Property}.

virtual const sColor4f& GetColor ( ) const
pure virtual

Get the texture color. {Property}.

virtual void SetBitmap ( iBitmapBase apBitmap)
pure virtual

Set the texture bitmap. {Property}.

virtual iBitmapBase* GetBitmap ( ) const
pure virtual

Get the texture bitmap. {Property}.