Collide interface.
Public Member Functions | |
| virtual iCollideShape * | CreateBox (const sVec3f &avSize)=0 |
| Creates a new box shape. More... | |
| virtual iCollideShape * | CreateSphere (tF32 afRadius)=0 |
| Creates a new sphere shape. More... | |
| virtual iCollideShape * | CreateCylinder (tF32 afRadius, tF32 afH)=0 |
| Creates a new cylinder shape. More... | |
| virtual iCollideShape * | CreateMesh (iFile *apVertices, tU32 anNumVertices, tU32 anVertexStride, iFile *apIndices, tU32 anNumIndices, tU32 anBaseVertexIndex, tCollideMeshFlags aFlags)=0 |
| Creates a new mesh shape. More... | |
| virtual iCollideShape * | CreateCompound (tIUnknownCVec *apShapes, tMatrixfCVec *apOffsets)=0 |
| Creates a new compound shape. More... | |
| virtual iCollideQuery * | CreateQuery ()=0 |
| Creates a new query. More... | |
| virtual iCollideResponseTable * | CreateResponseTable ()=0 |
| Creates a new response table. More... | |
| virtual ni::iCollideResponseSink * | GetEmptyFirstResponseSink () const =0 |
| Get the dummy first response sink. {Property}. More... | |
| virtual ni::iCollideResponseSink * | GetEmptyLastResponseSink () const =0 |
| Get the dummy last response sink. {Property}. More... | |
| virtual iCollideScene * | CreateCollideScene ()=0 |
| Creates a new collide scene. More... | |
| virtual iCollideQueryTriangles * | CreateQueryTriangles ()=0 |
| Creates a new triangles query object. More... | |
| virtual iDynamicsScene * | CreateDynamicsScene ()=0 |
| Creates a new dynamics scene. More... | |
| virtual iCollideCharacter * | CreateCharacter (iHString *ahspCollideClass)=0 |
| Creates a new collide character. More... | |
Public Member Functions inherited from iUnknown | |
| virtual tBool | IsOK () const =0 |
| Check if the object is valid. More... | |
| virtual tI32 | AddRef ()=0 |
| Signal that one more reference of the object has been created. More... | |
| virtual tI32 | Release ()=0 |
| Release a reference of the object. More... | |
| virtual void | DeleteThis ()=0 |
| Bypass any reference counting and delete this object. More... | |
| virtual void | Invalidate ()=0 |
| Invalidate the object. More... | |
| virtual iUnknown * | QueryInterface (const tUUID &aIID)=0 |
| Query an interface. More... | |
| virtual void | ListInterfaces (iMutableCollection *apLst, tU32 anFlags) const =0 |
| Fill a UUID list containing the UUIDs of the implemented interfaces. More... | |
| virtual tI32 | SetNumRefs (tI32 anNumRefs)=0 |
| Set the reference counter directly. More... | |
| virtual tI32 | GetNumRefs () const =0 |
| Get the number of references to this object. More... | |
|
pure virtual |
Creates a new box shape.
|
pure virtual |
Creates a new sphere shape.
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pure virtual |
Creates a new cylinder shape.
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pure virtual |
Creates a new mesh shape.
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pure virtual |
Creates a new compound shape.
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pure virtual |
Creates a new query.
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pure virtual |
Creates a new response table.
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pure virtual |
Get the dummy first response sink. {Property}.
|
pure virtual |
Get the dummy last response sink. {Property}.
|
pure virtual |
Creates a new collide scene.
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pure virtual |
Creates a new triangles query object.
|
pure virtual |
Creates a new dynamics scene.
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pure virtual |
Creates a new collide character.
1.8.7