Direct3D9 pixel shader.
Public Member Functions | |
| virtual IDirect3DPixelShader9 * | GetPixelShader () const =0 |
| Get the D3D pixel shader object. {NoAutomation}. More... | |
| virtual ID3DXBuffer * | GetData () const =0 |
| Get the shader data object. {NoAutomation}. More... | |
| virtual tBool | GetHasConstants () const =0 |
| Get whether the shader has constants. {NoAutomation}. More... | |
Public Member Functions inherited from iShader | |
| virtual eShaderUnit | GetUnit () const =0 |
| Return the Shader unit on which it runs. {Property}. More... | |
| virtual iHString * | GetProfile () const =0 |
| Return the profile of the Shader. {Property}. More... | |
| virtual const iShaderConstants * | GetConstants () const =0 |
| Get the program's constants. {Property}. More... | |
| virtual iHString * | GetCode () const =0 |
| Get the code of the shader. {Property}. More... | |
| virtual tPtr | GetDescStructPtr () const =0 |
| Get the shader description structure pointer. {Property}. More... | |
Public Member Functions inherited from iDeviceResource | |
| virtual iHString * | GetDeviceResourceName () const =0 |
| Get the resource's name. More... | |
| virtual tBool | HasDeviceResourceBeenReset (tBool abClearFlag)=0 |
| Check whether the device resource has just been reset. More... | |
| virtual tBool | ResetDeviceResource ()=0 |
| Reset the device resource. More... | |
| virtual iDeviceResource * | Bind (iUnknown *apDevice)=0 |
| Called when the resource is going to be used by the device. More... | |
Public Member Functions inherited from iUnknown | |
| virtual tBool | IsOK () const =0 |
| Check if the object is valid. More... | |
| virtual tI32 | AddRef ()=0 |
| Signal that one more reference of the object has been created. More... | |
| virtual tI32 | Release ()=0 |
| Release a reference of the object. More... | |
| virtual void | DeleteThis ()=0 |
| Bypass any reference counting and delete this object. More... | |
| virtual void | Invalidate ()=0 |
| Invalidate the object. More... | |
| virtual iUnknown * | QueryInterface (const tUUID &aIID)=0 |
| Query an interface. More... | |
| virtual void | ListInterfaces (iMutableCollection *apLst, tU32 anFlags) const =0 |
| Fill a UUID list containing the UUIDs of the implemented interfaces. More... | |
| virtual tI32 | SetNumRefs (tI32 anNumRefs)=0 |
| Set the reference counter directly. More... | |
| virtual tI32 | GetNumRefs () const =0 |
| Get the number of references to this object. More... | |
1.8.7