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Public Member Functions | List of all members
iSceneEnumSink Struct Referenceabstract
Inheritance diagram for iSceneEnumSink:
iUnknown

Detailed Description

Scene enumeration sink. {DispatchWrapper}.

Public Member Functions

virtual tBool OnEnterNode (const iSceneNode *apNode, const sMatrixf &aMtx)=0
 Called when enter the enumeration of a frame. {Optional}. More...
 
virtual tBool OnExitNode (const iSceneNode *apNode, const sMatrixf &aMtx)=0
 Called when exit the enumeration of a frame. {Optional}. More...
 
virtual tBool OnMeshFound (const iSceneNode *apNode, const iSceneMesh *apMesh, const sMatrixf &aMtx)=0
 Called when a mesh is found. {Optional}. More...
 
virtual tBool OnEntityFound (const iSceneNode *apNode, const iSceneEntity *apEntity, const sMatrixf &aMtx)=0
 Called when an entity is found. {Optional}. More...
 
- Public Member Functions inherited from iUnknown
virtual tBool IsOK () const =0
 Check if the object is valid. More...
 
virtual tI32 AddRef ()=0
 Signal that one more reference of the object has been created. More...
 
virtual tI32 Release ()=0
 Release a reference of the object. More...
 
virtual void DeleteThis ()=0
 Bypass any reference counting and delete this object. More...
 
virtual void Invalidate ()=0
 Invalidate the object. More...
 
virtual iUnknownQueryInterface (const tUUID &aIID)=0
 Query an interface. More...
 
virtual void ListInterfaces (iMutableCollection *apLst, tU32 anFlags) const =0
 Fill a UUID list containing the UUIDs of the implemented interfaces. More...
 
virtual tI32 SetNumRefs (tI32 anNumRefs)=0
 Set the reference counter directly. More...
 
virtual tI32 GetNumRefs () const =0
 Get the number of references to this object. More...
 

Member Function Documentation

virtual tBool OnEnterNode ( const iSceneNode apNode,
const sMatrixf aMtx 
)
pure virtual

Called when enter the enumeration of a frame. {Optional}.

virtual tBool OnExitNode ( const iSceneNode apNode,
const sMatrixf aMtx 
)
pure virtual

Called when exit the enumeration of a frame. {Optional}.

virtual tBool OnMeshFound ( const iSceneNode apNode,
const iSceneMesh apMesh,
const sMatrixf aMtx 
)
pure virtual

Called when a mesh is found. {Optional}.

virtual tBool OnEntityFound ( const iSceneNode apNode,
const iSceneEntity apEntity,
const sMatrixf aMtx 
)
pure virtual

Called when an entity is found. {Optional}.